MUSHROOM MYCELIUM THIRD
SECTOR 04 // BIOLUMINESCENT CANOPY DEPTH
MYCELIAL GRID INTEGRITY 14 / 20 NODES ACTIVE
THROUGHPUT: +285.4 spore/s HIVE HARMONY: 70% GRID LOAD: OPTIMAL
EXPEDITION SCORE
128,450
SPOROCYTES: 1,040 [x4.2 BOOST]
60 FPS · THREE.JS WEBGL 2.0 · 1920x1080
⚠ ROT BLIGHT ENTITY [TIER 2] — CORRUPTING HYPHAE
TARGET: NODE #09 [CYAN SPIRE] · DIST: 22m · SYNC: 94%
⚡ OVERDRIVE BOOST ENGAGED (SPACEBAR) +250% SPEED // 3x DRAIN
WEAVER-01 (SCOUT FRAME) LVL 08
HULL INTEGRITY 800 / 1000 HP
MYCELIUM SHIELD 650 / 1000 SP
SPORE FUEL SYSTEM 68% ⚠ HEAT RISK: 62% (WARNING)
BURN RATE
-18.4 fuel/s
RECHARGE RATE
+4.2 on Hyphae Lines
VENT TIME
3.8s TO CRITICAL
SPC
BOOST
Q
WEAVE
E
BURST
R
PURGE
F
ANCHOR
HYPHAL RADAR DEPTH 142m
Weaver Node Blight
MUSHROOM MYCELIUM THIRD
SECTOR 04 // BIOLUMINESCENT CANOPY DEPTH
Weaver-01 Rot Blight Cyan Spire

Pilot WEAVER-01 through the bioluminescent canopy and stitch a living mycelium lattice. Fuel is finite. Overdrive is a gamble: +250% speed at 3× drain and rising heat. Connect 20 nodes before the Rot Blight corrupts the hive.

W A S D move · Mouse look · LMB / E Burst
SPACE Overdrive Boost · Q Weave · R Purge · F Anchor
P pause · M mute · click to capture pointer
HIVE STABILIZED
MYCELIAL GRID ONLINE
SCORE 0
NODES 0/20
KILLS 0
SPOROCYTES 0
PAUSED

Fuel still ticks in the canopy. Resume when ready.